- Day range
- 6 – 10
- 24 h average
- 8
- High since tracking
- 108 Nov 2026
- Lifetime visits
- 3.5M
- Favorites
- 24.8K
- Likes
- 92.7%11.1K votes
- Server size
- 1
- Listed
- 3 Feb 2025
- Last update
- 5 Oct 2026
Times in UTC · tracked since 8 Nov 2026 · U = update published
News
updates and their effectNo updates since tracking started (8 Nov 2026). Last update before that: 5 Oct 2026.
About
( current version in this game is outdated ) POWERED BY DIGITAL SWIRLLLLLL Jump - Space/X/A [ Grounded ] Homing Attack - Space/X/A [ Airborne + Target Nearby ] Trick - Space/X/A [ Airborne + SparkleMode ] AirKick - R/Square/X[ Airborne + SparkleMode ] ( exponential, adds to current speed ) Double Jump - Space/X/A [ Airborne ] JumpDash - Space/X/A [ After DoubleJump ] ( sends wherever camera is facing ) Dropdash - E/LeftTrigger/LB [ Airborne ] DropdashCharge - E/LeftTrigger/LB [ Airborne + Dropdashing ] Dive - Shift/RightTrigger/RB [ Airborne ] ( can cancel AirKick, removes airdrag ) Crouch - Shift/RightTrigger/RB [ Grounded + Stationary ] SlideRoll - Shift/RightTrigger/RB [ Grounded + Moving ] Spindash - Space/X/A [ Grounded + Crouching ] SpindashCharge - Space/X/A [ Grounded + Spindashing ] SuperCharge - R/Square/X [ Fully Charged Dropdash or Spindash + Rings ] Combat - E/LeftTrigger/LB [ Grounded ] LightSpeedDash - Q/Triangle/Y Boogy - T/Circle/B [ Grounded ]
Obby & Platformer peers
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