UNDERTALE: Project Soul Skirmish
Team RSTAR
Studio group
Playing right now
Between 0 and 2 over the last 24 hours.
Power-ups
All-time numbers from the game's Roblox page.
1.7M
Since it opened on 19 Apr 2024.
23.5K
Players who saved it.
56%
4,370 likes, 3,366 dislikes.
20
Players per server, one stud each.
Hour by hour
The most players at once in each hour. We started counting on 12 Nov at 04:00 UTC, so this covers the 4 hours since.
Biggest hour so far: 2 players at 04:00 UTC on 12 Nov.
Screens
From the game's store page.
Patch notes
Each publish we saw, and how many players were in the hour before and after.
- 19 Apr 2024Opened
- 14 Sept 2026Last publish
- 12 Nov 2026We started counting
No patches yet. UNDERTALE: Project Soul Skirmish hasn't published an update since we started counting on 12 Nov.
About the game
In Team RSTAR's words.
!!! IMPORTANT !!! This is a ROUND-BASED game! In-game stats DO NOT save upon leaving the server, and PROGRESS IS LOST FOR ALL PLAYERS when a new round begins! !! This game is balanced around free-for-all gameplay. Expect to lose a lot, and don't expect your battles to be one-versus-one combat. !! -- VERSION 1.4 PART 0.5--
- World
- RPG
- Kind
- Action RPG
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Is UNDERTALE: Project Soul Skirmish yours? See inside it, live.
This page is what anyone can see. Studwise for developers shows the rest as it happens: every server and every player, where they quit and how each update landed.