Accurate Polar Express Ice Scene (FIXED LAG!)
GroovyDominoes52
Creator
Playing right now
Between 7 and 8 over the last 24 hours.
Power-ups
All-time numbers from the game's Roblox page.
3.8M
Since it opened on 19 Oct 2023.
5,093
Players who saved it.
No votes
25
Players per server, one stud each.
Hour by hour
The most players at once in each hour. We started counting on 9 Nov at 07:00 UTC, so this covers the 2 hours since.
Biggest hour so far: 8 players at 09:00 UTC on 9 Nov.
Screens
From the game's store page.
Patch notes
Each publish we saw, and how many players were in the hour before and after.
- 19 Oct 2023Opened
- 31 May 2026Last publish
- 9 Nov 2026We started counting
No patches yet. Accurate Polar Express Ice Scene (FIXED LAG!) hasn't published an update since we started counting on 9 Nov.
About the game
In GroovyDominoes52's words.
this is the only polar express game (so far) where it actually uses physics instead of invisible tracks or premade animation downside to physics is that it can break sometimes because physics are not exactly predictable but it should have a fairly high success rate you can also kinda stay in the front like in the movie so thats cool
- World
- Simulation
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Is Accurate Polar Express Ice Scene (FIXED LAG!) yours? See inside it, live.
This page is what anyone can see. Studwise for developers shows the rest as it happens: every server and every player, where they quit and how each update landed.