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In Loving Memory of Lizzy_Winkle icon

In Loving Memory of Lizzy_Winkle

callmehbob

Creator

Playing right now

2

Between 1 and 12 over the last 24 hours.

Power-ups

All-time numbers from the game's Roblox page.

Visits

40.9M

Since it opened on 30 Nov 2019.

Favourites

162.2K

Players who saved it.

Likes

No votes

Server size

15

Players per server, one stud each.

Hour by hour

The most players at once in each hour. We started counting on 8 Nov at 20:00 UTC, so this covers the 4 hours since.

Peak
Now

Biggest hour so far: 12 players at 20:00 UTC on 8 Nov.

Screens

From the game's store page.

In Loving Memory of Lizzy_Winkle screenshot 1
In Loving Memory of Lizzy_Winkle screenshot 2
In Loving Memory of Lizzy_Winkle screenshot 3
In Loving Memory of Lizzy_Winkle screenshot 4
In Loving Memory of Lizzy_Winkle screenshot 5

Patch notes

Each publish we saw, and how many players were in the hour before and after.

  1. 30 Nov 2019Opened
  2. 3 Jun 2022Last publish
  3. 8 Nov 2026We started counting

No patches yet. In Loving Memory of Lizzy_Winkle hasn't published an update since we started counting on 8 Nov.

About the game

In callmehbob's words.

Here we honor Lizzy_Winkle, who touched numerous lives within the Roblox Community with her kind heart and wonderful creations. She was an angel with a positive spirit and although her wings were adored by many, no one imagined she would fly to heaven so early. Lizzy was also a fighter, in every sense of the word, as she battled Leukemia for 20 months with strength beyond compare. In the most challenging of times, Lizzy pushed through by believing in the beauty of her dreams and working hard towards a bright future. No matter what life may bring, remember Lizzy_Winkle's legacy and how even when things feel their darkest, your wings can take you anywhere you want to go. #FlyHighLizzy

World
Unlisted

Is In Loving Memory of Lizzy_Winkle yours? See inside it, live.

This page is what anyone can see. Studwise for developers shows the rest as it happens: every server and every player, where they quit and how each update landed.

See how it works